![]() ![]() While this is perhaps less surprising in cases like DoomRL, which is directly based on one of its properties, its actions against titles such as Fortress Fallout and Mojang's Scrolls have shown how keen it is to ensure there is no possible room for confusion with its own brands. ZeniMax and Bethesda has a history of vehemently protecting its trademarks. One that will no doubt shape our company moving forward." So the fact that we came out the other end intact still developing the game was a win. The post continued: "This is really something no starting company should have to deal with let alone a tiny team of three. ![]() The team's newsletter added that changing the name was the preferable alternative to "worrying about the outcome if we went to trial, if we'd lose our fans or walk away from the mark and still potentially get sued for millions on trademark infringement". Given the original intention to use Præy, the logo (which "has both the woman praying against the duality of prey") has been retained, meaning alterations to the game have been relatively minor. As a result it applied to trademark both the Prey and Præy versions of the title, with ZeniMax opposing the former. No Matter went on to explain that the game was originally going to be named Præy for the Gods, but reasoned that potential customers would have trouble typing the æ symbol into search engines and digital stores. The second encounterThanks for WatchingnameThisEpisode Leave a comment on a title idea for this episode with a timestamp for reference and if I like it I. Praey for the Gods raised over $500,000 in its Kickstarter campaign last year, and is continuing to take donations but is determined to put all money towards development. The studio crowdfunded the game through Kickstarter in July 2016. Even if we did win we'd have to spend a solid chunk of our funds and in our opinion it wasn't worth it." Praey for the Gods is an action-adventure survival game developed by No Matter Studios. "Using backer money towards something that doesn't go towards the development or backer rewards felt horrible to us. We didn't want to spend our precious Kickstarter funds, nor did we want to have to ask for additional funds to fight this in court. No need to wait for Humble's email, if your Humble account (assuming you have one) has the very same email address. ![]() Just claim it and you'll get it added to your purchased products, where you can retrieve the key as usual. Two years later and after raising 500,000 on Kickstarter. Go to the 'Purchases' section and at the very top there should be a clickable notice about unclaimed keys. "Something like a trademark opposition can be long and depending on how far someone wants to fight it can be very expensive. The three-man team first started work on Prey for the Gods back in 2014 as a part-time project. "We could've fought this and we did think about it for quite a while," the team wrote in its latest newsletter. The three-strong team is currently working on a survival adventure game previously titled Prey for the Gods, but this has since been renamed to Praey for the Gods to avoid a clash with Bethesda's upcoming sci-fi shooter Prey. Independent developer No Matter Studios has chosen to alter its current project after Bethesda parent ZeniMax opposed the team's attempt to trademark the name of its game. ![]()
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