A release in the west retitled Blade Warrior followed. The exciting fights against huge boss sprites at the end easily make one forget that flaw, too.Īs one of the first Korean PC games, Zyclunt was published in Japan in September 1996, likely thanks to the familiar-looking art direction. Most enemy types require a new approach to beating them, making up for the stages that are usually little more than a straight road. Like in a brawler, one can only progress in a stage after eliminating all enemies in each section, and enemies' attacks can be blocked by holding the attack button. There's not enough to Zyclunt's level design to call it an action platformer, either. Ranged attacks can only be used through a variety of robot sattelites, whose use it limited though. Zyclunt at first look almost seems like a run&gun in the spirit of popular Japanese mecha games like Genocide and Assault Suits, only that the main character himself is human here, and the main weapon is his sword. In 2008, the company changed hands again, when Dragonfly obtained it through its subsidiary Future Port 6. From then on, however, development of the Kingdom under Fire console game series took place at Blueside, which consists mostly of former Phantagram employees and is also lead by Lee Sangyoun 5. Phantagram re-established its independence in 2003, when Lee Sangyoun bought back his stock majority 4. In the early 2000s, Phantagram was itself taken over by NCSoft due to financial difficulties, during which time co-CEO Lee Kyuhwan left the company to found Nemonix 3. After a few years of going seperate ways, five of the original New Age members got back together to create the company that remains one of the most iconic names in Korean video games until today.įor a short while, the company was host to the famous development team Sonnori, which developed Forgotten Saga at Phantagram before establishing themselves as an independent company in February 1998 2. Phantagram's roots go back to the 1980s, as its founders and long time co-CEOs were both members of New Age Team, who developed Legendly Knight for Topia 1.
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